![]() I've personally tossed around the idea of doing a true 'realism pass' on the weapons and ammo to get them roughly matching their external and terminal ballistics, but I could never find a way to make that work from a gameplay perspective. ![]() I normally spend hours tuning tuning things to get it all feeling perfect, but this isn't bad at all, especially for "vanilla". Are there NPC only level transitions, or is something else going on there? Using OWR and the 'Revenge Kill did a great job with the balance, and I'm genuinely surprised how good it is out of the box. Was following 3 Loners from about 30 meters here: when they just straight up poofed out of existence without leaving my line of sight.
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